The matcap is a custom one that I was planning to share with a video on the future, it already has cavity and highlights sure to understand, you mean the runes? if that’s the runes, I use a very useful way, and actually very easy, I use photoshop to make the shape I want, and then inner glow effect, with chiseled mode and 100% opacity, then you can basically control your bevel in photoshop, all you have to do is drop that alpha on the model and mask>polish to clean it a bit. Sorry late I try to match a real life scale, because it impacts a lot the ambient occlusion bake, if your mesh is super small you’ll get different AO then if it’s huge, so I try to be relatively correct, at least when I pretty simple, I have 2 custom lights, one top left, one rim light with 0 ambient, and I make two bpr renders and composite them in photoshop.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2022
Categories |